Helper class to map random forest data to texture cache on GPU.
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#include <random_tree_image_gpu.h>
Detailed Description
Helper class to map random forest data to texture cache on GPU.
Definition at line 29 of file random_tree_image_gpu.h.
Member Function Documentation
- Returns
- a reference to the n-d array of the internal data structure that can be transferred to the GPU.
Definition at line 74 of file random_tree_image_gpu.h.
- Returns
- a reference to the n-d array of the internal data structure that can be transferred to the GPU. - const
Definition at line 81 of file random_tree_image_gpu.h.
size_t curfil::TreeNodes::getTreeId |
( |
| ) |
const |
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inline |
size_t curfil::TreeNodes::numLabels |
( |
| ) |
const |
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inline |
- Returns
- the number of labels (classes) that existed in the training dataset.
Definition at line 60 of file random_tree_image_gpu.h.
size_t curfil::TreeNodes::numNodes |
( |
| ) |
const |
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inline |
size_t curfil::TreeNodes::sizePerNode |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: